/**************************************************************************/
/* GodotEditor.kt */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/**************************************************************************/
package org.godotengine.editor
import org.godotengine.godot.GodotLib
import org.godotengine.godot.utils.isNativeXRDevice
/**
* Primary window of the Godot Editor.
*
* This is the implementation of the editor used when running on HorizonOS devices.
*/
open class GodotEditor : BaseGodotEditor() {
companion object {
private val TAG = GodotEditor::class.java.simpleName
internal val XR_RUN_GAME_INFO = EditorWindowInfo(GodotXRGame::class.java, 1667, ":GodotXRGame")
internal val USE_SCENE_PERMISSIONS = listOf("com.oculus.permission.USE_SCENE", "horizonos.permission.USE_SCENE")
}
override fun getExcludedPermissions(): MutableSet<String> {
val excludedPermissions = super.getExcludedPermissions()
// The USE_SCENE permission is requested when the "xr/openxr/enabled" project setting
// is enabled.
excludedPermissions.addAll(USE_SCENE_PERMISSIONS)
return excludedPermissions
}
override fun retrieveEditorWindowInfo(args: Array<String>): EditorWindowInfo {
var hasEditor = false
var xrModeOn = false
var i = 0
while (i < args.size) {
when (args[i++]) {
EDITOR_ARG, EDITOR_ARG_SHORT, EDITOR_PROJECT_MANAGER_ARG, EDITOR_PROJECT_MANAGER_ARG_SHORT -> hasEditor = true
XR_MODE_ARG -> {
val argValue = args[i++]
xrModeOn = xrModeOn || ("on" == argValue)
}
}
}
return if (hasEditor) {
EDITOR_MAIN_INFO
} else {
val openxrEnabled = GodotLib.getGlobal("xr/openxr/enabled").toBoolean()
if (openxrEnabled && isNativeXRDevice()) {
XR_RUN_GAME_INFO
} else {
RUN_GAME_INFO
}
}
}
override fun getEditorWindowInfoForInstanceId(instanceId: Int): EditorWindowInfo? {
return when (instanceId) {
XR_RUN_GAME_INFO.windowId -> XR_RUN_GAME_INFO
else -> super.getEditorWindowInfoForInstanceId(instanceId)
}
}
}