godot/platform/android/export/gradle_export_util.cpp

/**************************************************************************/
/*  gradle_export_util.cpp                                                */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "gradle_export_util.h"

#include "core/config/project_settings.h"

int _get_android_orientation_value(DisplayServer::ScreenOrientation screen_orientation) {}

String _get_android_orientation_label(DisplayServer::ScreenOrientation screen_orientation) {}

int _get_app_category_value(int category_index) {}

String _get_app_category_label(int category_index) {}

// Utility method used to create a directory.
Error create_directory(const String &p_dir) {}

// Writes p_data into a file at p_path, creating directories if necessary.
// Note: this will overwrite the file at p_path if it already exists.
Error store_file_at_path(const String &p_path, const Vector<uint8_t> &p_data) {}

// Writes string p_data into a file at p_path, creating directories if necessary.
// Note: this will overwrite the file at p_path if it already exists.
Error store_string_at_path(const String &p_path, const String &p_data) {}

// Implementation of EditorExportSaveFunction.
// This method will only be called as an input to export_project_files.
// It is used by the export_project_files method to save all the asset files into the gradle project.
// It's functionality mirrors that of the method save_apk_file.
// This method will be called ONLY when gradle build is enabled.
Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) {}

String _android_xml_escape(const String &p_string) {}

// Creates strings.xml files inside the gradle project for different locales.
Error _create_project_name_strings_files(const Ref<EditorExportPreset> &p_preset, const String &project_name, const String &p_gradle_build_dir) {}

String bool_to_string(bool v) {}

String _get_gles_tag() {}

String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset) {}

String _get_activity_tag(const Ref<EditorExportPlatform> &p_export_platform, const Ref<EditorExportPreset> &p_preset, bool p_debug) {}

String _get_application_tag(const Ref<EditorExportPlatform> &p_export_platform, const Ref<EditorExportPreset> &p_preset, bool p_has_read_write_storage_permission, bool p_debug) {}