using System;
using System.Runtime.InteropServices;
using Godot.NativeInterop;
namespace Godot.Bridge
{
[StructLayout(LayoutKind.Sequential)]
public unsafe struct ManagedCallbacks
{
// @formatter:off
public delegate* unmanaged<IntPtr, godot_variant**, int, godot_bool*, void> SignalAwaiter_SignalCallback;
public delegate* unmanaged<IntPtr, void*, godot_variant**, int, godot_variant*, void> DelegateUtils_InvokeWithVariantArgs;
public delegate* unmanaged<IntPtr, IntPtr, godot_bool> DelegateUtils_DelegateEquals;
public delegate* unmanaged<IntPtr, int> DelegateUtils_DelegateHash;
public delegate* unmanaged<IntPtr, godot_bool*, int> DelegateUtils_GetArgumentCount;
public delegate* unmanaged<IntPtr, godot_array*, godot_bool> DelegateUtils_TrySerializeDelegateWithGCHandle;
public delegate* unmanaged<godot_array*, IntPtr*, godot_bool> DelegateUtils_TryDeserializeDelegateWithGCHandle;
public delegate* unmanaged<void> ScriptManagerBridge_FrameCallback;
public delegate* unmanaged<godot_string_name*, IntPtr, IntPtr> ScriptManagerBridge_CreateManagedForGodotObjectBinding;
public delegate* unmanaged<IntPtr, IntPtr, godot_variant**, int, godot_bool> ScriptManagerBridge_CreateManagedForGodotObjectScriptInstance;
public delegate* unmanaged<IntPtr, godot_string_name*, void> ScriptManagerBridge_GetScriptNativeName;
public delegate* unmanaged<godot_string*, godot_string*, godot_string*, godot_string*, void> ScriptManagerBridge_GetGlobalClassName;
public delegate* unmanaged<IntPtr, IntPtr, void> ScriptManagerBridge_SetGodotObjectPtr;
public delegate* unmanaged<IntPtr, godot_string_name*, godot_variant**, int, godot_bool*, void> ScriptManagerBridge_RaiseEventSignal;
public delegate* unmanaged<IntPtr, IntPtr, godot_bool> ScriptManagerBridge_ScriptIsOrInherits;
public delegate* unmanaged<IntPtr, godot_string*, godot_bool> ScriptManagerBridge_AddScriptBridge;
public delegate* unmanaged<godot_string*, godot_ref*, void> ScriptManagerBridge_GetOrCreateScriptBridgeForPath;
public delegate* unmanaged<IntPtr, void> ScriptManagerBridge_RemoveScriptBridge;
public delegate* unmanaged<IntPtr, godot_bool> ScriptManagerBridge_TryReloadRegisteredScriptWithClass;
public delegate* unmanaged<IntPtr, godot_csharp_type_info*, godot_array*, godot_dictionary*, godot_dictionary*, godot_ref*, void> ScriptManagerBridge_UpdateScriptClassInfo;
public delegate* unmanaged<IntPtr, IntPtr*, godot_bool, godot_bool> ScriptManagerBridge_SwapGCHandleForType;
public delegate* unmanaged<IntPtr, delegate* unmanaged<IntPtr, godot_string*, void*, int, void>, void> ScriptManagerBridge_GetPropertyInfoList;
public delegate* unmanaged<IntPtr, delegate* unmanaged<IntPtr, void*, int, void>, void> ScriptManagerBridge_GetPropertyDefaultValues;
public delegate* unmanaged<IntPtr, godot_string_name*, godot_variant**, int, godot_variant_call_error*, godot_variant*, godot_bool> ScriptManagerBridge_CallStatic;
public delegate* unmanaged<IntPtr, godot_string_name*, godot_variant**, int, godot_variant_call_error*, godot_variant*, godot_bool> CSharpInstanceBridge_Call;
public delegate* unmanaged<IntPtr, godot_string_name*, godot_variant*, godot_bool> CSharpInstanceBridge_Set;
public delegate* unmanaged<IntPtr, godot_string_name*, godot_variant*, godot_bool> CSharpInstanceBridge_Get;
public delegate* unmanaged<IntPtr, godot_bool, void> CSharpInstanceBridge_CallDispose;
public delegate* unmanaged<IntPtr, godot_string*, godot_bool*, void> CSharpInstanceBridge_CallToString;
public delegate* unmanaged<IntPtr, godot_string_name*, godot_bool> CSharpInstanceBridge_HasMethodUnknownParams;
public delegate* unmanaged<IntPtr, godot_dictionary*, godot_dictionary*, void> CSharpInstanceBridge_SerializeState;
public delegate* unmanaged<IntPtr, godot_dictionary*, godot_dictionary*, void> CSharpInstanceBridge_DeserializeState;
public delegate* unmanaged<IntPtr, void> GCHandleBridge_FreeGCHandle;
public delegate* unmanaged<IntPtr, godot_bool> GCHandleBridge_GCHandleIsTargetCollectible;
public delegate* unmanaged<void*, void> DebuggingUtils_GetCurrentStackInfo;
public delegate* unmanaged<void> DisposablesTracker_OnGodotShuttingDown;
public delegate* unmanaged<godot_bool, void> GD_OnCoreApiAssemblyLoaded;
// @formatter:on
public static ManagedCallbacks Create()
{
return new()
{
// @formatter:off
SignalAwaiter_SignalCallback = &SignalAwaiter.SignalCallback,
DelegateUtils_InvokeWithVariantArgs = &DelegateUtils.InvokeWithVariantArgs,
DelegateUtils_DelegateEquals = &DelegateUtils.DelegateEquals,
DelegateUtils_DelegateHash = &DelegateUtils.DelegateHash,
DelegateUtils_GetArgumentCount = &DelegateUtils.GetArgumentCount,
DelegateUtils_TrySerializeDelegateWithGCHandle = &DelegateUtils.TrySerializeDelegateWithGCHandle,
DelegateUtils_TryDeserializeDelegateWithGCHandle = &DelegateUtils.TryDeserializeDelegateWithGCHandle,
ScriptManagerBridge_FrameCallback = &ScriptManagerBridge.FrameCallback,
ScriptManagerBridge_CreateManagedForGodotObjectBinding = &ScriptManagerBridge.CreateManagedForGodotObjectBinding,
ScriptManagerBridge_CreateManagedForGodotObjectScriptInstance = &ScriptManagerBridge.CreateManagedForGodotObjectScriptInstance,
ScriptManagerBridge_GetScriptNativeName = &ScriptManagerBridge.GetScriptNativeName,
ScriptManagerBridge_GetGlobalClassName = &ScriptManagerBridge.GetGlobalClassName,
ScriptManagerBridge_SetGodotObjectPtr = &ScriptManagerBridge.SetGodotObjectPtr,
ScriptManagerBridge_RaiseEventSignal = &ScriptManagerBridge.RaiseEventSignal,
ScriptManagerBridge_ScriptIsOrInherits = &ScriptManagerBridge.ScriptIsOrInherits,
ScriptManagerBridge_AddScriptBridge = &ScriptManagerBridge.AddScriptBridge,
ScriptManagerBridge_GetOrCreateScriptBridgeForPath = &ScriptManagerBridge.GetOrCreateScriptBridgeForPath,
ScriptManagerBridge_RemoveScriptBridge = &ScriptManagerBridge.RemoveScriptBridge,
ScriptManagerBridge_TryReloadRegisteredScriptWithClass = &ScriptManagerBridge.TryReloadRegisteredScriptWithClass,
ScriptManagerBridge_UpdateScriptClassInfo = &ScriptManagerBridge.UpdateScriptClassInfo,
ScriptManagerBridge_SwapGCHandleForType = &ScriptManagerBridge.SwapGCHandleForType,
ScriptManagerBridge_GetPropertyInfoList = &ScriptManagerBridge.GetPropertyInfoList,
ScriptManagerBridge_GetPropertyDefaultValues = &ScriptManagerBridge.GetPropertyDefaultValues,
ScriptManagerBridge_CallStatic = &ScriptManagerBridge.CallStatic,
CSharpInstanceBridge_Call = &CSharpInstanceBridge.Call,
CSharpInstanceBridge_Set = &CSharpInstanceBridge.Set,
CSharpInstanceBridge_Get = &CSharpInstanceBridge.Get,
CSharpInstanceBridge_CallDispose = &CSharpInstanceBridge.CallDispose,
CSharpInstanceBridge_CallToString = &CSharpInstanceBridge.CallToString,
CSharpInstanceBridge_HasMethodUnknownParams = &CSharpInstanceBridge.HasMethodUnknownParams,
CSharpInstanceBridge_SerializeState = &CSharpInstanceBridge.SerializeState,
CSharpInstanceBridge_DeserializeState = &CSharpInstanceBridge.DeserializeState,
GCHandleBridge_FreeGCHandle = &GCHandleBridge.FreeGCHandle,
GCHandleBridge_GCHandleIsTargetCollectible = &GCHandleBridge.GCHandleIsTargetCollectible,
DebuggingUtils_GetCurrentStackInfo = &DebuggingUtils.GetCurrentStackInfo,
DisposablesTracker_OnGodotShuttingDown = &DisposablesTracker.OnGodotShuttingDown,
GD_OnCoreApiAssemblyLoaded = &GD.OnCoreApiAssemblyLoaded,
// @formatter:on
};
}
public static void Create(IntPtr outManagedCallbacks)
=> *(ManagedCallbacks*)outManagedCallbacks = Create();
}
}