/* WARNING, THIS FILE WAS GENERATED, DO NOT EDIT */ #ifndef BC1_SHADER_GLSL_RAW_H #define BC1_SHADER_GLSL_RAW_H static const char bc1_shader_glsl[] = …; #endif
/* WARNING, THIS FILE WAS GENERATED, DO NOT EDIT */ #ifndef BC1_SHADER_GLSL_RAW_H #define BC1_SHADER_GLSL_RAW_H static const char bc1_shader_glsl[] = …; #endif