godot/thirdparty/miniupnpc/src/miniupnpcstrings.h

#ifndef MINIUPNPCSTRINGS_H_INCLUDED
#define MINIUPNPCSTRINGS_H_INCLUDED

#define OS_STRING
#define MINIUPNPC_VERSION_STRING

#if 0
/* according to "UPnP Device Architecture 1.0" */
#define UPNP_VERSION_STRING
#else
/* according to "UPnP Device Architecture 1.1" */
#define UPNP_VERSION_STRING
#endif

#endif