godot/thirdparty/miniupnpc/src/addr_is_reserved.c

/* $Id: addr_is_reserved.c,v 1.4 2021/03/02 23:40:32 nanard Exp $ */
/* vim: tabstop=4 shiftwidth=4 noexpandtab
 * Project : miniupnp
 * Web : http://miniupnp.free.fr/ or https://miniupnp.tuxfamily.org/
 * Author : Thomas BERNARD
 * copyright (c) 2005-2024 Thomas Bernard
 * This software is subjet to the conditions detailed in the
 * provided LICENSE file. */
#ifdef _WIN32
/* Win32 Specific includes and defines */
#include <winsock2.h>
#include <ws2tcpip.h>
#if !defined(_MSC_VER)
#include <stdint.h>
#else /* !defined(_MSC_VER) */
typedef unsigned long uint32_t;
#endif /* !defined(_MSC_VER) */
#else /* _WIN32 */
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#endif /* _WIN32 */
#ifdef DEBUG
#include <stdio.h>
#endif

/* List of IP address blocks which are private / reserved and therefore not suitable for public external IP addresses */
#define IP
#define MSK
static const struct {} reserved[] =;
#undef IP
#undef MSK

/**
 * @return 1 or 0
 */
int addr_is_reserved(const char * addr_str)
{}