godot/scene/resources/external_texture.cpp

/**************************************************************************/
/*  external_texture.cpp                                                  */
/**************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "external_texture.h"

void ExternalTexture::_bind_methods() {}

uint64_t ExternalTexture::get_external_texture_id() const {}

void ExternalTexture::set_size(const Size2 &p_size) {}

Size2 ExternalTexture::get_size() const {}

void ExternalTexture::set_external_buffer_id(uint64_t p_external_buffer) {}

int ExternalTexture::get_width() const {}

int ExternalTexture::get_height() const {}

bool ExternalTexture::has_alpha() const {}

RID ExternalTexture::get_rid() const {}

ExternalTexture::ExternalTexture() {}

ExternalTexture::~ExternalTexture() {}