godot/thirdparty/harfbuzz/src/hb-ot-var-common.hh

/*
 * Copyright © 2021  Google, Inc.
 *
 *  This is part of HarfBuzz, a text shaping library.
 *
 * Permission is hereby granted, without written agreement and without
 * license or royalty fees, to use, copy, modify, and distribute this
 * software and its documentation for any purpose, provided that the
 * above copyright notice and the following two paragraphs appear in
 * all copies of this software.
 *
 * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
 * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
 * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
 * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
 * DAMAGE.
 *
 * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
 * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
 * FITNESS FOR A PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS
 * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
 * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
 *
 */

#ifndef HB_OT_VAR_COMMON_HH
#define HB_OT_VAR_COMMON_HH

#include "hb-ot-layout-common.hh"
#include "hb-priority-queue.hh"
#include "hb-subset-instancer-iup.hh"


namespace OT {


/* https://docs.microsoft.com/en-us/typography/opentype/spec/otvarcommonformats#tuplevariationheader */
struct TupleVariationHeader
{};

struct tuple_delta_t
{};

struct TupleVariationData
{};

tuple_variations_t;
struct item_variations_t
{};


} /* namespace OT */


#endif /* HB_OT_VAR_COMMON_HH */