godot/thirdparty/graphite/src/inc/Pass.h

// SPDX-License-Identifier: MIT OR MPL-2.0 OR LGPL-2.1-or-later OR GPL-2.0-or-later
// Copyright 2010, SIL International, All rights reserved.

#pragma once

#include <cstdlib>
#include "inc/Code.h"

namespace graphite2 {

class Segment;
class Face;
class Silf;
struct Rule;
struct RuleEntry;
struct State;
class FiniteStateMachine;
class Error;
class ShiftCollider;
class KernCollider;
class json;

enum passtype;

class Pass
{};

} // namespace graphite2