godot/thirdparty/icu4c/common/charstrmap.h

// © 2020 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html

// charstrmap.h
// created: 2020sep01 Frank Yung-Fong Tang

#ifndef __CHARSTRMAP_H__
#define __CHARSTRMAP_H__

#include <utility>
#include "unicode/utypes.h"
#include "unicode/uobject.h"
#include "uhash.h"

U_NAMESPACE_BEGIN

/**
 * Map of const char * keys & values.
 * Stores pointers as is: Does not own/copy/adopt/release strings.
 */
class CharStringMap final : public UMemory {};

U_NAMESPACE_END

#endif  //  __CHARSTRMAP_H__