godot/thirdparty/icu4c/common/rbbinode.h

// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/********************************************************************
 * COPYRIGHT:
 * Copyright (c) 2001-2016, International Business Machines Corporation and
 * others. All Rights Reserved.
 ********************************************************************/

#ifndef RBBINODE_H
#define RBBINODE_H

#include "unicode/utypes.h"
#include "unicode/unistr.h"
#include "unicode/uobject.h"

//
//  class RBBINode
//
//                    Represents a node in the parse tree generated when reading
//                    a rule file.
//

U_NAMESPACE_BEGIN

class    UnicodeSet;
class    UVector;

class RBBINode : public UMemory {};

#ifdef RBBI_DEBUG
U_CFUNC void 
RBBI_DEBUG_printUnicodeString(const UnicodeString &s, int minWidth=0);
#endif

U_NAMESPACE_END

#endif