godot/thirdparty/icu4c/common/ucat.cpp

// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/*
**********************************************************************
* Copyright (c) 2003, International Business Machines
* Corporation and others.  All Rights Reserved.
**********************************************************************
* Author: Alan Liu
* Created: March 19 2003
* Since: ICU 2.6
**********************************************************************
*/
#include "unicode/ucat.h"
#include "unicode/ustring.h"
#include "cstring.h"
#include "uassert.h"

/* Separator between set_num and msg_num */
static const char SEPARATOR =;

/* Maximum length of a set_num/msg_num key, incl. terminating zero.
 * Longest possible key is "-2147483648%-2147483648" */
#define MAX_KEY_LEN

/**
 * Fill in buffer with a set_num/msg_num key string, given the numeric
 * values. Numeric values must be >= 0. Buffer must be of length
 * MAX_KEY_LEN or more.
 */
static char*
_catkey(char* buffer, int32_t set_num, int32_t msg_num) {}

U_CAPI u_nl_catd U_EXPORT2
u_catopen(const char* name, const char* locale, UErrorCode* ec) {}

U_CAPI void U_EXPORT2
u_catclose(u_nl_catd catd) {}

U_CAPI const char16_t* U_EXPORT2
u_catgets(u_nl_catd catd, int32_t set_num, int32_t msg_num,
          const char16_t* s,
          int32_t* len, UErrorCode* ec) {}

/*eof*/