godot/thirdparty/msdfgen/core/ShapeDistanceFinder.h


#pragma once

#include <vector>
#include "Vector2.hpp"
#include "edge-selectors.h"
#include "contour-combiners.h"

namespace msdfgen {

/// Finds the distance between a point and a Shape. ContourCombiner dictates the distance metric and its data type.
template <class ContourCombiner>
class ShapeDistanceFinder {};

SimpleTrueShapeDistanceFinder;

}

#include "ShapeDistanceFinder.hpp"