/* * Copyright (c) 2020 - 2024 the ThorVG project. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "tvgMath.h" #include "tvgSwCommon.h" /************************************************************************/ /* Internal Class Implementation */ /************************************************************************/ static float TO_RADIAN(SwFixed angle) { … } /************************************************************************/ /* External Class Implementation */ /************************************************************************/ SwFixed mathMean(SwFixed angle1, SwFixed angle2) { … } bool mathSmallCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwFixed& angleOut) { … } int64_t mathMultiply(int64_t a, int64_t b) { … } int64_t mathDivide(int64_t a, int64_t b) { … } int64_t mathMulDiv(int64_t a, int64_t b, int64_t c) { … } void mathRotate(SwPoint& pt, SwFixed angle) { … } SwFixed mathTan(SwFixed angle) { … } SwFixed mathAtan(const SwPoint& pt) { … } SwFixed mathSin(SwFixed angle) { … } SwFixed mathCos(SwFixed angle) { … } SwFixed mathLength(const SwPoint& pt) { … } void mathSplitCubic(SwPoint* base) { … } SwFixed mathDiff(SwFixed angle1, SwFixed angle2) { … } SwPoint mathTransform(const Point* to, const Matrix& transform) { … } bool mathClipBBox(const SwBBox& clipper, SwBBox& clipee) { … } bool mathUpdateOutlineBBox(const SwOutline* outline, const SwBBox& clipRegion, SwBBox& renderRegion, bool fastTrack) { … }