godot/thirdparty/embree/common/lexers/stringstream.cpp

// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0

#include "stringstream.h"

namespace embree
{
  static const std::string stringChars =;
  
  /* creates map for fast categorization of characters */
  static void createCharMap(bool map[256], const std::string& chrs) {}

  /* simple tokenizer */
  StringStream::StringStream(const Ref<Stream<int> >& cin, const std::string& seps, const std::string& endl, bool multiLine)
    :{}

  std::string StringStream::next()
  {}
}