godot/thirdparty/rvo2/rvo2_3d/RVOSimulator3d.h

/*
 * RVOSimulator.h
 * RVO2-3D Library
 *
 * Copyright 2008 University of North Carolina at Chapel Hill
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 * Please send all bug reports to <[email protected]>.
 *
 * The authors may be contacted via:
 *
 * Jur van den Berg, Stephen J. Guy, Jamie Snape, Ming C. Lin, Dinesh Manocha
 * Dept. of Computer Science
 * 201 S. Columbia St.
 * Frederick P. Brooks, Jr. Computer Science Bldg.
 * Chapel Hill, N.C. 27599-3175
 * United States of America
 *
 * <http://gamma.cs.unc.edu/RVO2/>
 */

/**
 * \file    RVOSimulator.h
 * \brief   Contains the RVOSimulator class.
 */
#ifndef RVO3D_RVO_SIMULATOR_H_
#define RVO3D_RVO_SIMULATOR_H_

#include <cstddef>
#include <limits>
#include <vector>

#include "Vector3.h"

namespace RVO3D {
	class Agent3D;
	class KdTree3D;

	/**
	 * \brief   Error value.
	 *
	 * A value equal to the largest unsigned integer, which is returned in case of an error by functions in RVO3D::RVOSimulator.
	 */
	const size_t RVO3D_ERROR =;

	/**
	 * \brief   Defines a plane.
	 */
	class Plane {};

	/**
	 * \brief  Defines the simulation.
	 *
	 * The main class of the library that contains all simulation functionality.
	 */
	class RVOSimulator3D {};
}

#endif