#ifndef PSHALGO_H_
#define PSHALGO_H_
#include "pshrec.h"
#include "pshglob.h"
FT_BEGIN_HEADER
PSH_Hint;
#define PSH_HINT_GHOST …
#define PSH_HINT_BOTTOM …
#define PSH_HINT_ACTIVE …
#define PSH_HINT_FITTED …
#define psh_hint_is_active( x ) …
#define psh_hint_is_ghost( x ) …
#define psh_hint_is_fitted( x ) …
#define psh_hint_activate( x ) …
#define psh_hint_deactivate( x ) …
#define psh_hint_set_fitted( x ) …
PSH_HintRec;
PSH_Zone;
PSH_Hint_Table;
PSH_Point;
PSH_Contour;
PSH_Dir;
#define PSH_POINT_OFF …
#define PSH_POINT_SMOOTH …
#define PSH_POINT_INFLEX …
#define psh_point_is_smooth( p ) …
#define psh_point_is_off( p ) …
#define psh_point_is_inflex( p ) …
#define psh_point_set_smooth( p ) …
#define psh_point_set_off( p ) …
#define psh_point_set_inflex( p ) …
#define PSH_POINT_STRONG …
#define PSH_POINT_FITTED …
#define PSH_POINT_EXTREMUM …
#define PSH_POINT_POSITIVE …
#define PSH_POINT_NEGATIVE …
#define PSH_POINT_EDGE_MIN …
#define PSH_POINT_EDGE_MAX …
#define psh_point_is_strong( p ) …
#define psh_point_is_fitted( p ) …
#define psh_point_is_extremum( p ) …
#define psh_point_is_positive( p ) …
#define psh_point_is_negative( p ) …
#define psh_point_is_edge_min( p ) …
#define psh_point_is_edge_max( p ) …
#define psh_point_set_strong( p ) …
#define psh_point_set_fitted( p ) …
#define psh_point_set_extremum( p ) …
#define psh_point_set_positive( p ) …
#define psh_point_set_negative( p ) …
#define psh_point_set_edge_min( p ) …
#define psh_point_set_edge_max( p ) …
PSH_PointRec;
PSH_ContourRec;
PSH_Glyph;
#ifdef DEBUG_HINTER
extern PSH_Hint_Table ps_debug_hint_table;
typedef void
(*PSH_HintFunc)( PSH_Hint hint,
FT_Bool vertical );
extern PSH_HintFunc ps_debug_hint_func;
extern PSH_Glyph ps_debug_glyph;
#endif
extern FT_Error
ps_hints_apply( PS_Hints ps_hints,
FT_Outline* outline,
PSH_Globals globals,
FT_Render_Mode hint_mode );
FT_END_HEADER
#endif