godot/thirdparty/freetype/src/psaux/psarrst.c

/****************************************************************************
 *
 * psarrst.c
 *
 *   Adobe's code for Array Stacks (body).
 *
 * Copyright 2007-2013 Adobe Systems Incorporated.
 *
 * This software, and all works of authorship, whether in source or
 * object code form as indicated by the copyright notice(s) included
 * herein (collectively, the "Work") is made available, and may only be
 * used, modified, and distributed under the FreeType Project License,
 * LICENSE.TXT.  Additionally, subject to the terms and conditions of the
 * FreeType Project License, each contributor to the Work hereby grants
 * to any individual or legal entity exercising permissions granted by
 * the FreeType Project License and this section (hereafter, "You" or
 * "Your") a perpetual, worldwide, non-exclusive, no-charge,
 * royalty-free, irrevocable (except as stated in this section) patent
 * license to make, have made, use, offer to sell, sell, import, and
 * otherwise transfer the Work, where such license applies only to those
 * patent claims licensable by such contributor that are necessarily
 * infringed by their contribution(s) alone or by combination of their
 * contribution(s) with the Work to which such contribution(s) was
 * submitted.  If You institute patent litigation against any entity
 * (including a cross-claim or counterclaim in a lawsuit) alleging that
 * the Work or a contribution incorporated within the Work constitutes
 * direct or contributory patent infringement, then any patent licenses
 * granted to You under this License for that Work shall terminate as of
 * the date such litigation is filed.
 *
 * By using, modifying, or distributing the Work you indicate that you
 * have read and understood the terms and conditions of the
 * FreeType Project License as well as those provided in this section,
 * and you accept them fully.
 *
 */


#include "psft.h"
#include <freetype/internal/ftdebug.h>

#include "psglue.h"
#include "psarrst.h"

#include "pserror.h"


  /*
   * CF2_ArrStack uses an error pointer, to enable shared errors.
   * Shared errors are necessary when multiple objects allow the program
   * to continue after detecting errors.  Only the first error should be
   * recorded.
   */

  FT_LOCAL_DEF( void )
  cf2_arrstack_init( CF2_ArrStack  arrstack,
                     FT_Memory     memory,
                     FT_Error*     error,
                     size_t        sizeItem )
  {}


  FT_LOCAL_DEF( void )
  cf2_arrstack_finalize( CF2_ArrStack  arrstack )
  {}


  /* allocate or reallocate the buffer size; */
  /* return false on memory error */
  static FT_Bool
  cf2_arrstack_setNumElements( CF2_ArrStack  arrstack,
                               size_t        numElements )
  {}


  /* set the count, ensuring allocation is sufficient */
  FT_LOCAL_DEF( void )
  cf2_arrstack_setCount( CF2_ArrStack  arrstack,
                         size_t        numElements )
  {}


  /* clear the count */
  FT_LOCAL_DEF( void )
  cf2_arrstack_clear( CF2_ArrStack  arrstack )
  {}


  /* current number of items */
  FT_LOCAL_DEF( size_t )
  cf2_arrstack_size( const CF2_ArrStack  arrstack )
  {}


  FT_LOCAL_DEF( void* )
  cf2_arrstack_getBuffer( const CF2_ArrStack  arrstack )
  {}


  /* return pointer to the given element */
  FT_LOCAL_DEF( void* )
  cf2_arrstack_getPointer( const CF2_ArrStack  arrstack,
                           size_t              idx )
  {}


  /* push (append) an element at the end of the list;         */
  /* return false on memory error                             */
  /* TODO: should there be a length param for extra checking? */
  FT_LOCAL_DEF( void )
  cf2_arrstack_push( CF2_ArrStack  arrstack,
                     const void*   ptr )
  {}


/* END */