godot/thirdparty/etcpak/ForceInline.hpp

#ifndef __FORCEINLINE_HPP__
#define __FORCEINLINE_HPP__

#if defined(__GNUC__)
#define etcpak_force_inline
#elif defined(_MSC_VER)
#define etcpak_force_inline
#else
#define etcpak_force_inline
#endif

#if defined(__GNUC__)
#define etcpak_no_inline
#elif defined(_MSC_VER)
#define etcpak_no_inline
#else
#define etcpak_no_inline
#endif

#endif