#include "dictionary.h"
#include "core/templates/hash_map.h"
#include "core/templates/safe_refcount.h"
#include "core/variant/container_type_validate.h"
#include "core/variant/variant.h"
#include "core/object/class_db.h"
#include "core/object/object.h"
#include "core/variant/type_info.h"
#include "core/variant/variant_internal.h"
struct DictionaryPrivate { … };
void Dictionary::get_key_list(List<Variant> *p_keys) const { … }
Variant Dictionary::get_key_at_index(int p_index) const { … }
Variant Dictionary::get_value_at_index(int p_index) const { … }
Variant &Dictionary::operator[](const Variant &p_key) { … }
const Variant &Dictionary::operator[](const Variant &p_key) const { … }
const Variant *Dictionary::getptr(const Variant &p_key) const { … }
Variant *Dictionary::getptr(const Variant &p_key) { … }
Variant Dictionary::get_valid(const Variant &p_key) const { … }
Variant Dictionary::get(const Variant &p_key, const Variant &p_default) const { … }
Variant Dictionary::get_or_add(const Variant &p_key, const Variant &p_default) { … }
bool Dictionary::set(const Variant &p_key, const Variant &p_value) { … }
int Dictionary::size() const { … }
bool Dictionary::is_empty() const { … }
bool Dictionary::has(const Variant &p_key) const { … }
bool Dictionary::has_all(const Array &p_keys) const { … }
Variant Dictionary::find_key(const Variant &p_value) const { … }
bool Dictionary::erase(const Variant &p_key) { … }
bool Dictionary::operator==(const Dictionary &p_dictionary) const { … }
bool Dictionary::operator!=(const Dictionary &p_dictionary) const { … }
bool Dictionary::recursive_equal(const Dictionary &p_dictionary, int recursion_count) const { … }
void Dictionary::_ref(const Dictionary &p_from) const { … }
void Dictionary::clear() { … }
void Dictionary::merge(const Dictionary &p_dictionary, bool p_overwrite) { … }
Dictionary Dictionary::merged(const Dictionary &p_dictionary, bool p_overwrite) const { … }
void Dictionary::_unref() const { … }
uint32_t Dictionary::hash() const { … }
uint32_t Dictionary::recursive_hash(int recursion_count) const { … }
Array Dictionary::keys() const { … }
Array Dictionary::values() const { … }
void Dictionary::assign(const Dictionary &p_dictionary) { … }
const Variant *Dictionary::next(const Variant *p_key) const { … }
Dictionary Dictionary::duplicate(bool p_deep) const { … }
void Dictionary::make_read_only() { … }
bool Dictionary::is_read_only() const { … }
Dictionary Dictionary::recursive_duplicate(bool p_deep, int recursion_count) const { … }
void Dictionary::set_typed(uint32_t p_key_type, const StringName &p_key_class_name, const Variant &p_key_script, uint32_t p_value_type, const StringName &p_value_class_name, const Variant &p_value_script) { … }
bool Dictionary::is_typed() const { … }
bool Dictionary::is_typed_key() const { … }
bool Dictionary::is_typed_value() const { … }
bool Dictionary::is_same_typed(const Dictionary &p_other) const { … }
bool Dictionary::is_same_typed_key(const Dictionary &p_other) const { … }
bool Dictionary::is_same_typed_value(const Dictionary &p_other) const { … }
uint32_t Dictionary::get_typed_key_builtin() const { … }
uint32_t Dictionary::get_typed_value_builtin() const { … }
StringName Dictionary::get_typed_key_class_name() const { … }
StringName Dictionary::get_typed_value_class_name() const { … }
Variant Dictionary::get_typed_key_script() const { … }
Variant Dictionary::get_typed_value_script() const { … }
void Dictionary::operator=(const Dictionary &p_dictionary) { … }
const void *Dictionary::id() const { … }
Dictionary::Dictionary(const Dictionary &p_base, uint32_t p_key_type, const StringName &p_key_class_name, const Variant &p_key_script, uint32_t p_value_type, const StringName &p_value_class_name, const Variant &p_value_script) { … }
Dictionary::Dictionary(const Dictionary &p_from) { … }
Dictionary::Dictionary() { … }
Dictionary::~Dictionary() { … }