godot/editor/doc_translations.gen.h

/* THIS FILE IS GENERATED DO NOT EDIT */
#ifndef _DOC_TRANSLATIONS_H
#define _DOC_TRANSLATIONS_H
static const unsigned char _doc_translation_de_compressed[] =static const unsigned char _doc_translation_es_compressed[] =static const unsigned char _doc_translation_fr_compressed[] =static const unsigned char _doc_translation_it_compressed[] =static const unsigned char _doc_translation_zh_CN_compressed[] =static const unsigned char _doc_translation_zh_TW_compressed[] =struct DocTranslationList {}static DocTranslationList _doc_translations[] =#endif