/**************************************************************************/
/* test_local_vector.h */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
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#ifndef TEST_LOCAL_VECTOR_H
#define TEST_LOCAL_VECTOR_H
#include "core/templates/local_vector.h"
#include "tests/test_macros.h"
namespace TestLocalVector {
TEST_CASE("[LocalVector] List Initialization.") {
LocalVector<int> vector{ 0, 1, 2, 3, 4 };
CHECK(vector.size() == 5);
CHECK(vector[0] == 0);
CHECK(vector[1] == 1);
CHECK(vector[2] == 2);
CHECK(vector[3] == 3);
CHECK(vector[4] == 4);
}
TEST_CASE("[LocalVector] Push Back.") {
LocalVector<int> vector;
vector.push_back(0);
vector.push_back(1);
vector.push_back(2);
vector.push_back(3);
vector.push_back(4);
CHECK(vector[0] == 0);
CHECK(vector[1] == 1);
CHECK(vector[2] == 2);
CHECK(vector[3] == 3);
CHECK(vector[4] == 4);
}
TEST_CASE("[LocalVector] Find, has.") {
LocalVector<int> vector;
vector.push_back(3);
vector.push_back(1);
vector.push_back(4);
vector.push_back(0);
vector.push_back(2);
CHECK(vector[0] == 3);
CHECK(vector[1] == 1);
CHECK(vector[2] == 4);
CHECK(vector[3] == 0);
CHECK(vector[4] == 2);
CHECK(vector.find(0) == 3);
CHECK(vector.find(1) == 1);
CHECK(vector.find(2) == 4);
CHECK(vector.find(3) == 0);
CHECK(vector.find(4) == 2);
CHECK(vector.find(-1) == -1);
CHECK(vector.find(5) == -1);
CHECK(vector.has(0));
CHECK(vector.has(1));
CHECK(vector.has(2));
CHECK(vector.has(3));
CHECK(vector.has(4));
CHECK(!vector.has(-1));
CHECK(!vector.has(5));
}
TEST_CASE("[LocalVector] Remove.") {
LocalVector<int> vector;
vector.push_back(0);
vector.push_back(1);
vector.push_back(2);
vector.push_back(3);
vector.push_back(4);
vector.remove_at(0);
CHECK(vector[0] == 1);
CHECK(vector[1] == 2);
CHECK(vector[2] == 3);
CHECK(vector[3] == 4);
vector.remove_at(2);
CHECK(vector[0] == 1);
CHECK(vector[1] == 2);
CHECK(vector[2] == 4);
vector.remove_at(1);
CHECK(vector[0] == 1);
CHECK(vector[1] == 4);
vector.remove_at(0);
CHECK(vector[0] == 4);
}
TEST_CASE("[LocalVector] Remove Unordered.") {
LocalVector<int> vector;
vector.push_back(0);
vector.push_back(1);
vector.push_back(2);
vector.push_back(3);
vector.push_back(4);
CHECK(vector.size() == 5);
vector.remove_at_unordered(0);
CHECK(vector.size() == 4);
CHECK(vector.find(0) == -1);
CHECK(vector.find(1) != -1);
CHECK(vector.find(2) != -1);
CHECK(vector.find(3) != -1);
CHECK(vector.find(4) != -1);
// Now the vector is no more ordered.
vector.remove_at_unordered(vector.find(3));
CHECK(vector.size() == 3);
CHECK(vector.find(3) == -1);
CHECK(vector.find(1) != -1);
CHECK(vector.find(2) != -1);
CHECK(vector.find(4) != -1);
vector.remove_at_unordered(vector.find(2));
CHECK(vector.size() == 2);
CHECK(vector.find(2) == -1);
CHECK(vector.find(1) != -1);
CHECK(vector.find(4) != -1);
vector.remove_at_unordered(vector.find(4));
CHECK(vector.size() == 1);
CHECK(vector.find(4) == -1);
CHECK(vector.find(1) != -1);
// Remove the last one.
vector.remove_at_unordered(0);
CHECK(vector.is_empty());
CHECK(vector.size() == 0);
}
TEST_CASE("[LocalVector] Erase.") {
LocalVector<int> vector;
vector.push_back(1);
vector.push_back(3);
vector.push_back(0);
vector.push_back(2);
vector.push_back(4);
CHECK(vector.find(2) == 3);
vector.erase(2);
CHECK(vector.find(2) == -1);
CHECK(vector.size() == 4);
}
TEST_CASE("[LocalVector] Size / Resize / Reserve.") {
LocalVector<int> vector;
CHECK(vector.is_empty());
CHECK(vector.size() == 0);
CHECK(vector.get_capacity() == 0);
vector.resize(10);
CHECK(vector.size() == 10);
CHECK(vector.get_capacity() >= 10);
vector.resize(5);
CHECK(vector.size() == 5);
// Capacity is supposed to change only when the size increase.
CHECK(vector.get_capacity() >= 10);
vector.remove_at(0);
vector.remove_at(0);
vector.remove_at(0);
CHECK(vector.size() == 2);
// Capacity is supposed to change only when the size increase.
CHECK(vector.get_capacity() >= 10);
vector.reset();
CHECK(vector.size() == 0);
CHECK(vector.get_capacity() == 0);
vector.reserve(3);
CHECK(vector.is_empty());
CHECK(vector.size() == 0);
CHECK(vector.get_capacity() >= 3);
vector.push_back(0);
vector.push_back(0);
vector.push_back(0);
CHECK(vector.size() == 3);
CHECK(vector.get_capacity() >= 3);
vector.push_back(0);
CHECK(vector.size() == 4);
CHECK(vector.get_capacity() >= 4);
}
} // namespace TestLocalVector
#endif // TEST_LOCAL_VECTOR_H