/**************************************************************************/
/* test_vector2i.h */
/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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#ifndef TEST_VECTOR2I_H
#define TEST_VECTOR2I_H
#include "core/math/vector2.h"
#include "core/math/vector2i.h"
#include "tests/test_macros.h"
namespace TestVector2i {
TEST_CASE("[Vector2i] Constructor methods") {
const Vector2i vector_empty = Vector2i();
const Vector2i vector_zero = Vector2i(0, 0);
CHECK_MESSAGE(
vector_empty == vector_zero,
"Vector2i Constructor with no inputs should return a zero Vector2i.");
}
TEST_CASE("[Vector2i] Axis methods") {
Vector2i vector = Vector2i(2, 3);
CHECK_MESSAGE(
vector.max_axis_index() == Vector2i::Axis::AXIS_Y,
"Vector2i max_axis_index should work as expected.");
CHECK_MESSAGE(
vector.min_axis_index() == Vector2i::Axis::AXIS_X,
"Vector2i min_axis_index should work as expected.");
CHECK_MESSAGE(
vector[vector.min_axis_index()] == 2,
"Vector2i array operator should work as expected.");
vector[Vector2i::Axis::AXIS_Y] = 5;
CHECK_MESSAGE(
vector[Vector2i::Axis::AXIS_Y] == 5,
"Vector2i array operator setter should work as expected.");
}
TEST_CASE("[Vector2i] Clamp method") {
const Vector2i vector = Vector2i(10, 10);
CHECK_MESSAGE(
Vector2i(-5, 15).clamp(Vector2i(), vector) == Vector2i(0, 10),
"Vector2i clamp should work as expected.");
CHECK_MESSAGE(
vector.clamp(Vector2i(0, 15), Vector2i(5, 20)) == Vector2i(5, 15),
"Vector2i clamp should work as expected.");
}
TEST_CASE("[Vector2i] Length methods") {
const Vector2i vector1 = Vector2i(10, 10);
const Vector2i vector2 = Vector2i(20, 30);
CHECK_MESSAGE(
vector1.length_squared() == 200,
"Vector2i length_squared should work as expected and return exact result.");
CHECK_MESSAGE(
vector1.length() == doctest::Approx(10 * Math_SQRT2),
"Vector2i length should work as expected.");
CHECK_MESSAGE(
vector2.length_squared() == 1300,
"Vector2i length_squared should work as expected and return exact result.");
CHECK_MESSAGE(
vector2.length() == doctest::Approx(36.05551275463989293119),
"Vector2i length should work as expected.");
CHECK_MESSAGE(
vector1.distance_squared_to(vector2) == 500,
"Vector2i distance_squared_to should work as expected and return exact result.");
CHECK_MESSAGE(
vector1.distance_to(vector2) == doctest::Approx(22.36067977499789696409),
"Vector2i distance_to should work as expected.");
}
TEST_CASE("[Vector2i] Operators") {
const Vector2i vector1 = Vector2i(5, 9);
const Vector2i vector2 = Vector2i(2, 3);
CHECK_MESSAGE(
(vector1 + vector2) == Vector2i(7, 12),
"Vector2i addition with integers should give exact results.");
CHECK_MESSAGE(
(vector1 - vector2) == Vector2i(3, 6),
"Vector2i subtraction with integers should give exact results.");
CHECK_MESSAGE(
(vector1 * vector2) == Vector2i(10, 27),
"Vector2i multiplication with integers should give exact results.");
CHECK_MESSAGE(
(vector1 / vector2) == Vector2i(2, 3),
"Vector2i division with integers should give exact results.");
CHECK_MESSAGE(
(vector1 * 2) == Vector2i(10, 18),
"Vector2i multiplication with integers should give exact results.");
CHECK_MESSAGE(
(vector1 / 2) == Vector2i(2, 4),
"Vector2i division with integers should give exact results.");
CHECK_MESSAGE(
((Vector2)vector1) == Vector2(5, 9),
"Vector2i cast to Vector2 should work as expected.");
CHECK_MESSAGE(
((Vector2)vector2) == Vector2(2, 3),
"Vector2i cast to Vector2 should work as expected.");
CHECK_MESSAGE(
Vector2i(Vector2(1.1, 2.9)) == Vector2i(1, 2),
"Vector2i constructed from Vector2 should work as expected.");
}
TEST_CASE("[Vector2i] Other methods") {
const Vector2i vector = Vector2i(1, 3);
CHECK_MESSAGE(
vector.aspect() == doctest::Approx((real_t)1.0 / (real_t)3.0),
"Vector2i aspect should work as expected.");
CHECK_MESSAGE(
vector.min(Vector2i(3, 2)) == Vector2i(1, 2),
"Vector2i min should return expected value.");
CHECK_MESSAGE(
vector.max(Vector2i(5, 2)) == Vector2i(5, 3),
"Vector2i max should return expected value.");
CHECK_MESSAGE(
vector.snapped(Vector2i(4, 2)) == Vector2i(0, 4),
"Vector2i snapped should work as expected.");
}
TEST_CASE("[Vector2i] Abs and sign methods") {
const Vector2i vector1 = Vector2i(1, 3);
const Vector2i vector2 = Vector2i(1, -3);
CHECK_MESSAGE(
vector1.abs() == vector1,
"Vector2i abs should work as expected.");
CHECK_MESSAGE(
vector2.abs() == vector1,
"Vector2i abs should work as expected.");
CHECK_MESSAGE(
vector1.sign() == Vector2i(1, 1),
"Vector2i sign should work as expected.");
CHECK_MESSAGE(
vector2.sign() == Vector2i(1, -1),
"Vector2i sign should work as expected.");
}
} // namespace TestVector2i
#endif // TEST_VECTOR2I_H