godot/thirdparty/libwebp/patches/godot-node-debug-fix.patch

diff --git a/thirdparty/libwebp/src/enc/quant_enc.c b/thirdparty/libwebp/src/enc/quant_enc.c
index 6d8202d277..8f9a3c8668 100644
--- a/src/enc/quant_enc.c
+++ b/src/enc/quant_enc.c
@@ -556,6 +556,11 @@ static void AddScore(VP8ModeScore* WEBP_RESTRICT const dst,
 //------------------------------------------------------------------------------
 // Performs trellis-optimized quantization.
 
+// -- GODOT start --
+// Prevents Visual Studio debugger from using this Node struct in place of the Godot Node class.
+#define Node Node_libwebp_quant
+// -- GODOT end --
+
 // Trellis node
 typedef struct {
   int8_t prev;            // best previous node