godot/drivers/pulseaudio/SCsub

#!/usr/bin/env python

Import("env")

if "pulseaudio" in env and env["pulseaudio"]:
    if env["use_sowrap"]:
        env.add_source_files(env.drivers_sources, "pulse-so_wrap.c")

env.add_source_files(env.drivers_sources, "*.cpp")