godot/doc/classes/VisualShaderNodeOutput.xml

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeOutput" inherits="VisualShaderNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		Represents the output shader parameters within the visual shader graph.
	</brief_description>
	<description>
		This visual shader node is present in all shader graphs in form of "Output" block with multiple output value ports.
	</description>
	<tutorials>
	</tutorials>
</class>