godot/doc/classes/EditorExportPlatformPC.xml

<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorExportPlatformPC" inherits="EditorExportPlatform" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		Base class for the desktop platform exporter (Windows and Linux/BSD).
	</brief_description>
	<description>
		The base class for the desktop platform exporters. These include Windows and Linux/BSD, but not macOS. See the classes inheriting this one for more details.
	</description>
	<tutorials>
		<link title="Exporting for Windows">$DOCS_URL/tutorials/export/exporting_for_windows.html</link>
		<link title="Exporting for Linux">$DOCS_URL/tutorials/export/exporting_for_linux.html</link>
	</tutorials>
</class>