godot/doc/classes/XRControllerTracker.xml

<?xml version="1.0" encoding="UTF-8" ?>
<class name="XRControllerTracker" inherits="XRPositionalTracker" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		A tracked controller.
	</brief_description>
	<description>
		An instance of this object represents a controller that is tracked.
		As controllers are turned on and the [XRInterface] detects them, instances of this object are automatically added to this list of active tracking objects accessible through the [XRServer].
		The [XRController3D] consumes objects of this type and should be used in your project.
	</description>
	<tutorials>
		<link title="XR documentation index">$DOCS_URL/tutorials/xr/index.html</link>
	</tutorials>
	<members>
		<member name="type" type="int" setter="set_tracker_type" getter="get_tracker_type" overrides="XRTracker" enum="XRServer.TrackerType" default="2" />
	</members>
</class>