godot/modules/gdscript/tests/scripts/completion/argument_options/string_literals/add_node_path_tween.cfg

[input]
add_node_path_literals=true
[output]
include=[
    {"insert_text": "^\"property_of_a\""},
    {"insert_text": "^\"name\""},
]
exclude=[
    {"insert_text": "\"property_of_a\""},
    {"insert_text": "\"name\""},
]