godot/modules/openxr/doc_classes/OpenXRCompositionLayerQuad.xml

<?xml version="1.0" encoding="UTF-8" ?>
<class name="OpenXRCompositionLayerQuad" inherits="OpenXRCompositionLayer" experimental="" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
	<brief_description>
		An OpenXR composition layer that is rendered as a quad.
	</brief_description>
	<description>
		An OpenXR composition layer that allows rendering a [SubViewport] on a quad.
	</description>
	<tutorials>
	</tutorials>
	<members>
		<member name="quad_size" type="Vector2" setter="set_quad_size" getter="get_quad_size" default="Vector2(1, 1)">
			The dimensions of the quad.
		</member>
	</members>
</class>