godot/modules/ktx/SCsub

#!/usr/bin/env python

Import("env")
Import("env_modules")

env_ktx = env_modules.Clone()

# libktx thirdparty source files

thirdparty_obj = []

thirdparty_dir = "#thirdparty/libktx/"
thirdparty_sources = [
    "lib/basis_transcode.cpp",
    "lib/checkheader.c",
    "lib/filestream.c",
    "lib/hashlist.c",
    "lib/memstream.c",
    "lib/miniz_wrapper.cpp",
    "lib/swap.c",
    "lib/texture.c",
    "lib/texture1.c",
    "lib/texture2.c",
    "lib/vkformat_check.c",
    "lib/vkformat_typesize.c",
    "lib/dfdutils/createdfd.c",
    "lib/dfdutils/colourspaces.c",
    "lib/dfdutils/interpretdfd.c",
    "lib/dfdutils/printdfd.c",
    "lib/dfdutils/queries.c",
    "lib/dfdutils/vk2dfd.c",
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]

env_ktx.Prepend(CPPPATH=[thirdparty_dir + "include"])
env_ktx.Prepend(CPPPATH=[thirdparty_dir + "utils"])
env_ktx.Prepend(CPPPATH=[thirdparty_dir + "lib"])
env_ktx.Prepend(CPPPATH=[thirdparty_dir + "other_include"])

env_ktx.Prepend(CPPPATH=["#thirdparty/basis_universal"])
if env.editor_build:
    # We already build miniz in the basis_universal module (editor only).
    env_ktx.Append(CPPDEFINES=["MINIZ_HEADER_FILE_ONLY"])

if env["vulkan"]:
    env_ktx.Prepend(CPPPATH=["#thirdparty/vulkan/include"])
else:
    # Falls back on bundled `vkformat_enum.h`.
    env_ktx.Append(CPPDEFINES=["LIBKTX"])

env_ktx.Append(CPPDEFINES=[("KHRONOS_STATIC", 1)])

env_thirdparty = env_ktx.Clone()
env_thirdparty.disable_warnings()
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
env.modules_sources += thirdparty_obj

# Godot source files
module_obj = []

env_ktx.add_source_files(module_obj, "*.cpp")
env.modules_sources += module_obj

# Needed to force rebuilding the module files when the thirdparty library is updated.
env.Depends(module_obj, thirdparty_obj)