/**************************************************************************/
/* camera_macos.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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#ifndef CAMERA_MACOS_H
#define CAMERA_MACOS_H
///@TODO this is a near duplicate of CameraIOS, we should find a way to combine those to minimize code duplication!!!!
// If you fix something here, make sure you fix it there as well!
#include "servers/camera_server.h"
class CameraMacOS : public CameraServer {
public:
CameraMacOS();
void update_feeds();
};
#endif // CAMERA_MACOS_H