/**************************************************************************/ /* renames_map_3_to_4.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "renames_map_3_to_4.h" #ifndef DISABLE_DEPRECATED const char *RenamesMap3To4::enum_renames[][2] = …; const char *RenamesMap3To4::gdscript_function_renames[][2] = …; // gdscript_function_renames clone with CamelCase const char *RenamesMap3To4::csharp_function_renames[][2] = …; const char *RenamesMap3To4::gdscript_properties_renames[][2] = …; const char *RenamesMap3To4::csharp_properties_renames[][2] = …; const char *RenamesMap3To4::gdscript_signals_renames[][2] = …; const char *RenamesMap3To4::csharp_signals_renames[][2] = …; const char *RenamesMap3To4::project_settings_renames[][2] = …; const char *RenamesMap3To4::project_godot_renames[][2] = …; const char *RenamesMap3To4::input_map_renames[][2] = …; const char *RenamesMap3To4::builtin_types_renames[][2] = …; const char *RenamesMap3To4::shaders_renames[][2] = …; const char *RenamesMap3To4::class_renames[][2] = …; const char *RenamesMap3To4::color_renames[][2] = …; const char *RenamesMap3To4::theme_override_renames[][2] = …; #endif // DISABLE_DEPRECATED