/* * Wslay - The WebSocket Library * * Copyright (c) 2011, 2012 Tatsuhiro Tsujikawa * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef WSLAY_EVENT_H #define WSLAY_EVENT_H #ifdef HAVE_CONFIG_H # include <config.h> #endif /* HAVE_CONFIG_H */ #include <wslay/wslay.h> #include "wslay_queue.h" struct wslay_event_byte_chunk { … }; struct wslay_event_imsg { … }; enum wslay_event_msg_type { … }; struct wslay_event_omsg { … }; struct wslay_event_frame_user_data { … }; enum wslay_event_close_status { … }; enum wslay_event_config { … }; struct wslay_event_context { … }; #endif /* WSLAY_EVENT_H */