godot/thirdparty/zstd/common/zstd_common.c

/*
 * Copyright (c) Meta Platforms, Inc. and affiliates.
 * All rights reserved.
 *
 * This source code is licensed under both the BSD-style license (found in the
 * LICENSE file in the root directory of this source tree) and the GPLv2 (found
 * in the COPYING file in the root directory of this source tree).
 * You may select, at your option, one of the above-listed licenses.
 */



/*-*************************************
*  Dependencies
***************************************/
#define ZSTD_DEPS_NEED_MALLOC
#include "error_private.h"
#include "zstd_internal.h"


/*-****************************************
*  Version
******************************************/
unsigned ZSTD_versionNumber(void) {}

const char* ZSTD_versionString(void) {}


/*-****************************************
*  ZSTD Error Management
******************************************/
#undef ZSTD_isError   /* defined within zstd_internal.h */
/*! ZSTD_isError() :
 *  tells if a return value is an error code
 *  symbol is required for external callers */
unsigned ZSTD_isError(size_t code) {}

/*! ZSTD_getErrorName() :
 *  provides error code string from function result (useful for debugging) */
const char* ZSTD_getErrorName(size_t code) {}

/*! ZSTD_getError() :
 *  convert a `size_t` function result into a proper ZSTD_errorCode enum */
ZSTD_ErrorCode ZSTD_getErrorCode(size_t code) {}

/*! ZSTD_getErrorString() :
 *  provides error code string from enum */
const char* ZSTD_getErrorString(ZSTD_ErrorCode code) {}