godot/modules/webp/webp_common.cpp

/**************************************************************************/
/*  webp_common.cpp                                                       */
/**************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "webp_common.h"

#include "core/config/project_settings.h"
#include "core/os/os.h"

#include <webp/decode.h>
#include <webp/encode.h>

#include <string.h>

namespace WebPCommon {
Vector<uint8_t> _webp_lossy_pack(const Ref<Image> &p_image, float p_quality) {}

Vector<uint8_t> _webp_lossless_pack(const Ref<Image> &p_image) {}

Vector<uint8_t> _webp_packer(const Ref<Image> &p_image, float p_quality, bool p_lossless) {}

Ref<Image> _webp_unpack(const Vector<uint8_t> &p_buffer) {}

Error webp_load_image_from_buffer(Image *p_image, const uint8_t *p_buffer, int p_buffer_len) {}
} // namespace WebPCommon