godot/thirdparty/graphite/src/NameTable.cpp

// SPDX-License-Identifier: MIT OR MPL-2.0 OR LGPL-2.1-or-later OR GPL-2.0-or-later
// Copyright 2010, SIL International, All rights reserved.

#include "inc/Main.h"
#include "inc/Endian.h"

#include "inc/NameTable.h"
#include "inc/UtfCodec.h"

usingnamespacegraphite2;

NameTable::NameTable(const void* data, size_t length, uint16 platformId, uint16 encodingID)
 :{}

uint16 NameTable::setPlatformEncoding(uint16 platformId, uint16 encodingID)
{}

void* NameTable::getName(uint16& languageId, uint16 nameId, gr_encform enc, uint32& length)
{}

uint16 NameTable::getLanguageId(const char * bcp47Locale)
{}