godot/thirdparty/graphite/src/Sparse.cpp

// SPDX-License-Identifier: MIT OR MPL-2.0 OR LGPL-2.1-or-later OR GPL-2.0-or-later
// Copyright 2011, SIL International, All rights reserved.

#include <cassert>
#include "inc/Sparse.h"
#include "inc/bits.h"

usingnamespacegraphite2;

const sparse::chunk sparse::empty_chunk =;

sparse::~sparse() throw()
{}


sparse::mapped_type sparse::operator [] (const key_type k) const throw()
{}


size_t sparse::capacity() const throw()
{}