#include "unicode/utypes.h"
#include "unicode/bytestream.h"
#include "cmemory.h"
U_NAMESPACE_BEGIN
ByteSink::~ByteSink() { … }
char* ByteSink::GetAppendBuffer(int32_t min_capacity,
int32_t ,
char* scratch, int32_t scratch_capacity,
int32_t* result_capacity) { … }
void ByteSink::Flush() { … }
CheckedArrayByteSink::CheckedArrayByteSink(char* outbuf, int32_t capacity)
: … { … }
CheckedArrayByteSink::~CheckedArrayByteSink() { … }
CheckedArrayByteSink& CheckedArrayByteSink::Reset() { … }
void CheckedArrayByteSink::Append(const char* bytes, int32_t n) { … }
char* CheckedArrayByteSink::GetAppendBuffer(int32_t min_capacity,
int32_t ,
char* scratch,
int32_t scratch_capacity,
int32_t* result_capacity) { … }
U_NAMESPACE_END