godot/thirdparty/icu4c/common/brkeng.cpp

// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/*
 ************************************************************************************
 * Copyright (C) 2006-2016, International Business Machines Corporation
 * and others. All Rights Reserved.
 ************************************************************************************
 */

#include "unicode/utypes.h"

#if !UCONFIG_NO_BREAK_ITERATION

#include "unicode/uchar.h"
#include "unicode/uniset.h"
#include "unicode/chariter.h"
#include "unicode/ures.h"
#include "unicode/udata.h"
#include "unicode/putil.h"
#include "unicode/ustring.h"
#include "unicode/uscript.h"
#include "unicode/ucharstrie.h"
#include "unicode/bytestrie.h"
#include "unicode/rbbi.h"

#include "brkeng.h"
#include "cmemory.h"
#include "dictbe.h"
#include "lstmbe.h"
#include "charstr.h"
#include "dictionarydata.h"
#include "mutex.h"
#include "uvector.h"
#include "umutex.h"
#include "uresimp.h"
#include "ubrkimpl.h"

U_NAMESPACE_BEGIN

/*
 ******************************************************************
 */

LanguageBreakEngine::LanguageBreakEngine() {}

LanguageBreakEngine::~LanguageBreakEngine() {}

/*
 ******************************************************************
 */

LanguageBreakFactory::LanguageBreakFactory() {}

LanguageBreakFactory::~LanguageBreakFactory() {}

/*
 ******************************************************************
 */

UnhandledEngine::UnhandledEngine(UErrorCode &status) :{}

UnhandledEngine::~UnhandledEngine() {}

UBool
UnhandledEngine::handles(UChar32 c, const char* locale) const {}

int32_t
UnhandledEngine::findBreaks( UText *text,
                             int32_t startPos,
                             int32_t endPos,
                             UVector32 &/*foundBreaks*/,
                             UBool /* isPhraseBreaking */,
                             UErrorCode &status) const {}

void
UnhandledEngine::handleCharacter(UChar32 c) {}

/*
 ******************************************************************
 */

ICULanguageBreakFactory::ICULanguageBreakFactory(UErrorCode &/*status*/) {}

ICULanguageBreakFactory::~ICULanguageBreakFactory() {}

void ICULanguageBreakFactory::ensureEngines(UErrorCode& status) {}

const LanguageBreakEngine *
ICULanguageBreakFactory::getEngineFor(UChar32 c, const char* locale) {}

const LanguageBreakEngine *
ICULanguageBreakFactory::loadEngineFor(UChar32 c, const char*) {}

DictionaryMatcher *
ICULanguageBreakFactory::loadDictionaryMatcherFor(UScriptCode script) {}


void ICULanguageBreakFactory::addExternalEngine(
        ExternalBreakEngine* external, UErrorCode& status) {}

BreakEngineWrapper::BreakEngineWrapper(
    ExternalBreakEngine* engine, UErrorCode &status) :{}

BreakEngineWrapper::~BreakEngineWrapper() {}

UBool BreakEngineWrapper::handles(UChar32 c, const char* locale) const {}

int32_t BreakEngineWrapper::findBreaks(
    UText *text,
    int32_t startPos,
    int32_t endPos,
    UVector32 &foundBreaks,
    UBool /* isPhraseBreaking */,
    UErrorCode &status) const {}

U_NAMESPACE_END

#endif /* #if !UCONFIG_NO_BREAK_ITERATION */