godot/thirdparty/icu4c/common/norm2allmodes.h

// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/*
*******************************************************************************
* Copyright (C) 2014, International Business Machines
* Corporation and others.  All Rights Reserved.
*******************************************************************************
* norm2allmodes.h
*
* created on: 2014sep07
* created by: Markus W. Scherer
*/

#ifndef __NORM2ALLMODES_H__
#define __NORM2ALLMODES_H__

#include "unicode/utypes.h"

#if !UCONFIG_NO_NORMALIZATION

#include "unicode/edits.h"
#include "unicode/normalizer2.h"
#include "unicode/stringoptions.h"
#include "unicode/unistr.h"
#include "cpputils.h"
#include "normalizer2impl.h"

U_NAMESPACE_BEGIN

// Intermediate class:
// Has Normalizer2Impl and does boilerplate argument checking and setup.
class Normalizer2WithImpl : public Normalizer2 {};

class DecomposeNormalizer2 : public Normalizer2WithImpl {};

class ComposeNormalizer2 : public Normalizer2WithImpl {};

class FCDNormalizer2 : public Normalizer2WithImpl {};

struct Norm2AllModes : public UMemory {};

U_NAMESPACE_END

#endif  // !UCONFIG_NO_NORMALIZATION
#endif  // __NORM2ALLMODES_H__