godot/thirdparty/icu4c/common/ruleiter.h

// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/*
**********************************************************************
* Copyright (c) 2003-2011, International Business Machines
* Corporation and others.  All Rights Reserved.
**********************************************************************
* Author: Alan Liu
* Created: September 24 2003
* Since: ICU 2.8
**********************************************************************
*/
#ifndef _RULEITER_H_
#define _RULEITER_H_

#include "unicode/uobject.h"

U_NAMESPACE_BEGIN

class UnicodeString;
class ParsePosition;
class SymbolTable;

/**
 * An iterator that returns 32-bit code points.  This class is deliberately
 * <em>not</em> related to any of the ICU character iterator classes
 * in order to minimize complexity.
 * @author Alan Liu
 * @since ICU 2.8
 */
class RuleCharacterIterator : public UMemory {};

inline UBool RuleCharacterIterator::inVariable() const {}

U_NAMESPACE_END

#endif // _RULEITER_H_
//eof