godot/thirdparty/icu4c/common/uinit.cpp

// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/*
******************************************************************************
* Copyright (C) 2001-2015, International Business Machines
*                Corporation and others. All Rights Reserved.
******************************************************************************
*   file name:  uinit.cpp
*   encoding:   UTF-8
*   tab size:   8 (not used)
*   indentation:4
*
*   created on: 2001July05
*   created by: George Rhoten
*/

#include "unicode/utypes.h"
#include "unicode/icuplug.h"
#include "unicode/uclean.h"
#include "cmemory.h"
#include "icuplugimp.h"
#include "ucln_cmn.h"
#include "ucnv_io.h"
#include "umutex.h"
#include "utracimp.h"

U_NAMESPACE_BEGIN

static UInitOnce gICUInitOnce {};

static UBool U_CALLCONV uinit_cleanup() {}

static void U_CALLCONV
initData(UErrorCode &status)
{}

U_NAMESPACE_END

U_NAMESPACE_USE

/*
 * ICU Initialization Function. Need not be called.
 */
U_CAPI void U_EXPORT2
u_init(UErrorCode *status) {}