godot/thirdparty/icu4c/common/ustrfmt.cpp

// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/*
**********************************************************************
*   Copyright (C) 2001-2006, International Business Machines
*   Corporation and others.  All Rights Reserved.
**********************************************************************
*/

#include "cstring.h"
#include "ustrfmt.h"


/***
 * Fills in a char16_t* string with the radix-based representation of a
 * uint32_t number padded with zeroes to minwidth.  The result
 * will be null terminated if there is room.
 *
 * @param buffer char16_t buffer to receive result
 * @param capacity capacity of buffer
 * @param i the unsigned number to be formatted
 * @param radix the radix from 2..36
 * @param minwidth the minimum width.  If the result is narrower than
 *        this, '0's will be added on the left.  Must be <=
 *        capacity.
 * @return the length of the result, not including any terminating
 *        null
 */
U_CAPI int32_t U_EXPORT2
uprv_itou (char16_t * buffer, int32_t capacity,
           uint32_t i, uint32_t radix, int32_t minwidth)
{}