godot/thirdparty/icu4c/common/capi_helper.h

// © 2018 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html

#ifndef __CAPI_HELPER_H__
#define __CAPI_HELPER_H__

#include "unicode/utypes.h"

U_NAMESPACE_BEGIN

/**
 * An internal helper class to help convert between C and C++ APIs.
 */
template<typename CType, typename CPPType, int32_t kMagic>
class IcuCApiHelper {};


template<typename CType, typename CPPType, int32_t kMagic>
const CPPType*
IcuCApiHelper<CType, CPPType, kMagic>::validate(const CType* input, UErrorCode& status) {}

template<typename CType, typename CPPType, int32_t kMagic>
CPPType*
IcuCApiHelper<CType, CPPType, kMagic>::validate(CType* input, UErrorCode& status) {}

template<typename CType, typename CPPType, int32_t kMagic>
const CType*
IcuCApiHelper<CType, CPPType, kMagic>::exportConstForC() const {}

template<typename CType, typename CPPType, int32_t kMagic>
CType*
IcuCApiHelper<CType, CPPType, kMagic>::exportForC() {}

template<typename CType, typename CPPType, int32_t kMagic>
IcuCApiHelper<CType, CPPType, kMagic>::~IcuCApiHelper() {}


U_NAMESPACE_END

#endif // __CAPI_HELPER_H__