godot/thirdparty/msdfgen/core/ShapeDistanceFinder.hpp


#include "ShapeDistanceFinder.h"

namespace msdfgen {

template <class ContourCombiner>
ShapeDistanceFinder<ContourCombiner>::ShapeDistanceFinder(const Shape &shape) :{}

template <class ContourCombiner>
typename ShapeDistanceFinder<ContourCombiner>::DistanceType ShapeDistanceFinder<ContourCombiner>::distance(const Point2 &origin) {}

template <class ContourCombiner>
typename ShapeDistanceFinder<ContourCombiner>::DistanceType ShapeDistanceFinder<ContourCombiner>::oneShotDistance(const Shape &shape, const Point2 &origin) {}

}