#pragma once #include "Shape.h" #define MSDFGEN_EDGE_LENGTH_PRECISION … namespace msdfgen { /** Assigns colors to edges of the shape in accordance to the multi-channel distance field technique. * May split some edges if necessary. * angleThreshold specifies the maximum angle (in radians) to be considered a corner, for example 3 (~172 degrees). * Values below 1/2 PI will be treated as the external angle. */ void edgeColoringSimple(Shape &shape, double angleThreshold, unsigned long long seed = 0); /** The alternative "ink trap" coloring strategy is designed for better results with typefaces * that use ink traps as a design feature. It guarantees that even if all edges that are shorter than * both their neighboring edges are removed, the coloring remains consistent with the established rules. */ void edgeColoringInkTrap(Shape &shape, double angleThreshold, unsigned long long seed = 0); /** The alternative coloring by distance tries to use different colors for edges that are close together. * This should theoretically be the best strategy on average. However, since it needs to compute the distance * between all pairs of edges, and perform a graph optimization task, it is much slower than the rest. */ void edgeColoringByDistance(Shape &shape, double angleThreshold, unsigned long long seed = 0); }