godot/modules/text_server_adv/thorvg_svg_in_ot.cpp

/**************************************************************************/
/*  thorvg_svg_in_ot.cpp                                                  */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
/*                        https://godotengine.org                         */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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/* without limitation the rights to use, copy, modify, merge, publish,    */
/* distribute, sublicense, and/or sell copies of the Software, and to     */
/* permit persons to whom the Software is furnished to do so, subject to  */
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/* The above copyright notice and this permission notice shall be         */
/* included in all copies or substantial portions of the Software.        */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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#ifdef GDEXTENSION
// Headers for building as GDExtension plug-in.

#include <godot_cpp/classes/xml_parser.hpp>
#include <godot_cpp/core/mutex_lock.hpp>
#include <godot_cpp/godot.hpp>
#include <godot_cpp/templates/vector.hpp>

using namespace godot;

#elif defined(GODOT_MODULE)
// Headers for building as built-in module.

#include "core/error/error_macros.h"
#include "core/io/xml_parser.h"
#include "core/os/memory.h"
#include "core/os/os.h"
#include "core/string/ustring.h"
#include "core/typedefs.h"
#include "core/variant/variant.h"

#include "modules/modules_enabled.gen.h" // For svg, freetype.
#endif

#ifdef MODULE_SVG_ENABLED
#ifdef MODULE_FREETYPE_ENABLED

#include "thorvg_svg_in_ot.h"

#include "thorvg_bounds_iterator.h"

#include <freetype/otsvg.h>
#include <ft2build.h>

#include <math.h>
#include <stdlib.h>

FT_Error tvg_svg_in_ot_init(FT_Pointer *p_state) {}

void tvg_svg_in_ot_free(FT_Pointer *p_state) {}

FT_Error tvg_svg_in_ot_preset_slot(FT_GlyphSlot p_slot, FT_Bool p_cache, FT_Pointer *p_state) {}

FT_Error tvg_svg_in_ot_render(FT_GlyphSlot p_slot, FT_Pointer *p_state) {}

SVG_RendererHooks tvg_svg_in_ot_hooks =;

SVG_RendererHooks *get_tvg_svg_in_ot_hooks() {}

#endif // MODULE_FREETYPE_ENABLED
#endif // MODULE_SVG_ENABLED