godot/thirdparty/thorvg/src/renderer/sw_engine/tvgSwRle.cpp

/*
 * Copyright (c) 2020 - 2024 the ThorVG project. All rights reserved.

 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 */

/*
 *                   The FreeType Project LICENSE
 *                   ----------------------------

 *                           2006-Jan-27

 *                   Copyright 1996-2002, 2006 by
 *         David Turner, Robert Wilhelm, and Werner Lemberg



 * Introduction
 * ============

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#include <setjmp.h>
#include <limits.h>
#include <memory.h>
#include "tvgSwCommon.h"

/************************************************************************/
/* Internal Class Implementation                                        */
/************************************************************************/

constexpr auto PIXEL_BITS =;   //must be at least 6 bits!
constexpr auto ONE_PIXEL =;

Area;

struct Band
{};

struct Cell
{};

struct RleWorker
{};


static inline SwPoint UPSCALE(const SwPoint& pt)
{}


static inline SwPoint TRUNC(const SwPoint& pt)
{}


static inline SwCoord TRUNC(const SwCoord x)
{}


static inline SwPoint SUBPIXELS(const SwPoint& pt)
{}


static inline SwCoord SUBPIXELS(const SwCoord x)
{}

/*
 *  Approximate sqrt(x*x+y*y) using the `alpha max plus beta min'
 *  algorithm.  We use alpha = 1, beta = 3/8, giving us results with a
 *  largest error less than 7% compared to the exact value.
 */
static inline SwCoord HYPOT(SwPoint pt)
{}


static void _horizLine(RleWorker& rw, SwCoord x, SwCoord y, SwCoord area, SwCoord acount)
{}


static void _sweep(RleWorker& rw)
{}


static Cell* _findCell(RleWorker& rw)
{}


static void _recordCell(RleWorker& rw)
{}


static void _setCell(RleWorker& rw, SwPoint pos)
{}


static void _startCell(RleWorker& rw, SwPoint pos)
{}


static void _moveTo(RleWorker& rw, const SwPoint& to)
{}


static void _lineTo(RleWorker& rw, const SwPoint& to)
{}


static void _cubicTo(RleWorker& rw, const SwPoint& ctrl1, const SwPoint& ctrl2, const SwPoint& to)
{}


static void _decomposeOutline(RleWorker& rw)
{}


static int _genRle(RleWorker& rw)
{}


static SwSpan* _intersectSpansRegion(const SwRleData *clip, const SwRleData *target, SwSpan *outSpans, uint32_t outSpansCnt)
{}


static SwSpan* _intersectSpansRect(const SwBBox *bbox, const SwRleData *targetRle, SwSpan *outSpans, uint32_t outSpansCnt)
{}


void _replaceClipSpan(SwRleData *rle, SwSpan* clippedSpans, uint32_t size)
{}


/************************************************************************/
/* External Class Implementation                                        */
/************************************************************************/

SwRleData* rleRender(SwRleData* rle, const SwOutline* outline, const SwBBox& renderRegion, bool antiAlias)
{}


SwRleData* rleRender(const SwBBox* bbox)
{}


void rleReset(SwRleData* rle)
{}


void rleFree(SwRleData* rle)
{}


void rleClipPath(SwRleData *rle, const SwRleData *clip)
{}


void rleClipRect(SwRleData *rle, const SwBBox* clip)
{}