godot/thirdparty/pcre2/src/pcre2_config.c

/*************************************************
*      Perl-Compatible Regular Expressions       *
*************************************************/

/* PCRE is a library of functions to support regular expressions whose syntax
and semantics are as close as possible to those of the Perl 5 language.

                       Written by Philip Hazel
     Original API code Copyright (c) 1997-2012 University of Cambridge
          New API code Copyright (c) 2016-2020 University of Cambridge

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*/

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif

/* Save the configured link size, which is in bytes. In 16-bit and 32-bit modes
its value gets changed by pcre2_intmodedep.h (included by pcre2_internal.h) to
be in code units. */

static int configured_link_size =;

#include "pcre2_internal.h"

/* These macros are the standard way of turning unquoted text into C strings.
They allow macros like PCRE2_MAJOR to be defined without quotes, which is
convenient for user programs that want to test their values. */

#define STRING(a)
#define XSTRING(s)


/*************************************************
* Return info about what features are configured *
*************************************************/

/* If where is NULL, the length of memory required is returned.

Arguments:
  what             what information is required
  where            where to put the information

Returns:           0 if a numerical value is returned
                   >= 0 if a string value
                   PCRE2_ERROR_BADOPTION if "where" not recognized
                     or JIT target requested when JIT not enabled
*/

PCRE2_EXP_DEFN int PCRE2_CALL_CONVENTION
pcre2_config(uint32_t what, void *where)
{}

/* End of pcre2_config.c */